
A populated video draft open in the editor
Start with the mental model
The editor is easiest to understand as three synchronized views of the same composition:- The timeline answers when a layer exists.
- The canvas answers where and how it appears at the current frame.
- The inspector exposes exact values and type-specific controls.
- Media panels answer what source material is available to add.
- Playback evaluates the whole stack over time; rendering turns that evaluation into a downloadable video.
Choose a path
Make your first edit
Open your video draft, replace a shot, refine timing, add a title, and preview the sequence.
Learn the timeline
Master selection, trimming, splitting, rolling edits, waveforms, fades, and frame-level navigation.
Compose on the canvas
Position, size, rotate, crop, parent, and lay out layers with precise controls.
Animate with keyframes
Build property tracks, edit values and timing, shape easing, and inspect motion paths.
Work with captions
Create, edit, time, style, and animate readable captions.
Render the result
Validate the sequence and create an H.264 output while monitoring progress.
A reliable editing loop
1
Establish the story
Arrange the primary video and audio layers, then trim for rhythm before adding decoration.
2
Build the frame
Use the canvas and inspector to establish hierarchy, safe spacing, and consistent alignment.
3
Add communication layers
Introduce titles, captions, solids, shadows, and supporting imagery only where they clarify the story.
4
Animate deliberately
Keyframe the smallest useful set of properties, shape the easing, and test at full speed and frame by frame.
5
Review and render
Check first and last frames, audio transitions, caption timing, and layer visibility before starting the H.264 render.