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The Transform inspector expresses a layer’s geometry in composition or parent space. Direct canvas manipulation and numeric controls are two interfaces to the same state.

Property roles

Base values and animated values

Without animation, the inspector edits a base property. Once a property has a keyframe track, the current playhead frame determines the evaluated value. Editing can upsert a point on that track, preserving other frames.

Layout-managed children

Auto-layout and grid containers calculate a child’s base rectangle. A child can still expose size constraints, self-alignment, and supported offsets, but ordinary absolute position is no longer the sole owner of placement. The inspector can clear or normalize conflicting position tracks when a frame switches into managed layout.

Precision recommendations

  • Use canvas dragging for rapid composition and numeric input for repeated values.
  • Keep aspect ratio for video, images, and GIFs unless distortion is intentional.
  • Inspect rotated pixels after snapping; guides do not account for rotation or scale.
  • Verify every keyframed transform at its exact frame and between points.
  • Use the motion path to understand animated position.
See move, resize, and rotate for gesture details.